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天涯猎人 发表于 2013-3-7 22:19
找到了。。。。。那DSDT应该在哪里添加什么信息才能使用?
1,提取自己主板的dsdt,修改DSDT.aml
先找到Devie(PCI0)後,在PCI0的區段內加入
Device (PEGP)
{
Name (_ADR, 0x00030000)
Device (GFX0)
{
Name (_ADR, Zero)
Name (_SUN, One)
Method (_DSM, 4, NotSerialized)
{
Store (Package (0x18)
{
"@0,compatible",
Buffer (0x0B)
{
"NVDA,NVMac"
},
"@0,device_type",
Buffer (0x08)
{
"display"
},
"@0,name",
Buffer (0x0F)
{
"NVDA,Display-A"
},
"@1,compatible",
Buffer (0x0B)
{
"NVDA,NVMac"
},
"@1,device_type",
Buffer (0x08)
{
"display"
},
"@1,name",
Buffer (0x0F)
{
"NVDA,Display-B"
},
"NVCAP",
Buffer (0x14)
{
/* 0000 */ 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00,
/* 0008 */ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07,
/* 0010 */ 0x00, 0x00, 0x00, 0x00
},
"VRAM,totalsize",
Buffer (0x04)
{
0x00, 0x00, 0x00, 0x80
},
"device_type",
Buffer (0x0D)
{
"NVDA,GeForce"
},
"model",
Buffer (0x10)
{
"Nvidia GeForce GT630M"
},
"rom-revision",
Buffer (0x10)
{
"Nvidia GeForce GT630M"
},
"hda-gfx",
Buffer (0x0A)
{
"onboard-1"
}
}, Local0)
DTGP (Arg0, Arg1, Arg2, Arg3, RefOf (Local0))
Return (Local0)
}
}
}
}
2.自己修改标记红色的部分数值根据自己硬件获得
3,自己修改NVDAGF100Hal.kext的pci值 |
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