我在 DSDT 中 PEGP 中插入
Method(_DSM, 4, NotSerialized)\n
{\n
If (LEqual (Arg2, Zero)) { Return (Buffer() { 0x03 } ) }\n
Return (Package()\n
{\n
"AAPL,backlight-control", Buffer (0x04) { 0x01, 0x00, 0x00, 0x00 },\n
"@0,backlight-control", Buffer (0x04) { 0x01, 0x00, 0x00, 0x00 },\n
"AAPL,aux-power-connected", Buffer (0x04) { 0x01, 0x00, 0x00, 0x00 },\n
"@0,AAPL,boot-display", Buffer (One) { 0x01 },\n
"@0,display-cfg", Buffer (0x04) { 0xFF, 0xFF, 0x36, 0x00 },\n
"@1,display-cfg", Buffer (0x04) { 0xFF, 0xFF, 0xFF, 0xFF },\n
"@0,connector-type", Buffer (0x04) { 0x00, 0x08, 0x00, 0x00 },\n
"@1,connector-type", Buffer (0x04) { 0x00, 0x08, 0x00, 0x00 },\n
"@0,built-in", Buffer (0x04) { 0x00, 0x00, 0x00, 0x01 },\n
"@0,use-backlight-blanking", Buffer (0x04) {},\n
"AAPL,gray-page", Buffer (0x04) { 0x01, 0x00, 0x00, 0x00 },\n
"AAPL00,inverter", Buffer (0x04) { 0x00, 0x00, 0x00, 0x00 },\n
"@1,can-hot-plug", Buffer (0x04) {},\n
"AAPL00,blackscreen.preferences", Buffer (0x04) { 0x00, 0x00, 0x00, 0x08 },\n
"AAPL01,blackscreen.preferences", Buffer (0x04) { 0x00, 0x00, 0x00, 0x08 },\n
"@0,pwm-info", Buffer (0x18)\n
{\n
/* 0000 */ 0x02, 0x18, 0x00, 0x64, 0x90, 0x59, 0x02, 0x00, \n
/* 0008 */ 0x08, 0x52, 0x00, 0x00, 0xA5, 0x1C, 0x00, 0x00, \n
/* 0010 */ 0x00, 0x04, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00\n
}, \n
"NVPM", Buffer (0x1C)\n
{\n
/* 0000 */ 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, \n
/* 0008 */ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, \n
/* 0010 */ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, \n
/* 0018 */ 0x00, 0x00, 0x00, 0x00\n
}, \n
"@0,EDID", Buffer (0x80)\n
{\n
/* 0000 */ 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, \n
/* 0008 */ 0x06, 0x10, 0x0E, 0xA0, 0x00, 0x00, 0x00, 0x00, \n
/* 0010 */ 0x10, 0x15, 0x01, 0x04, 0xA5, 0x21, 0x15, 0x78, \n
/* 0018 */ 0x02, 0x6F, 0xB1, 0xA7, 0x55, 0x4C, 0x9E, 0x25, \n
/* 0020 */ 0x0C, 0x50, 0x54, 0x00, 0x00, 0x00, 0x01, 0x01, \n
/* 0028 */ 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, \n
/* 0030 */ 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0xEF, 0x83, \n
/* 0038 */ 0x40, 0xA0, 0xB0, 0x08, 0x34, 0x70, 0x30, 0x20, \n
/* 0040 */ 0x36, 0x00, 0x4B, 0xCF, 0x10, 0x00, 0x00, 0x1A, \n
/* 0048 */ 0x00, 0x00, 0x00, 0xFC, 0x00, 0x43, 0x6F, 0x6C, \n
/* 0050 */ 0x6F, 0x72, 0x20, 0x4C, 0x43, 0x44, 0x0A, 0x20, \n
/* 0058 */ 0x20, 0x20, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, \n
/* 0060 */ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, \n
/* 0068 */ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, \n
/* 0070 */ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, \n
/* 0078 */ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE8\n
}, \n
"@0,compatible", Buffer (0x0B) { "NVDA,NVMac" },\n
"@0,device_type", Buffer (0x08) { "display" },\n
"@0,display-type", Buffer (0x04) { "LCD" },\n
"@0,name", Buffer (0x0F) { "NVDA,Display-A" },\n
"@1,compatible", Buffer (0x0B) { "NVDA,NVMac" },\n
"@1,device_type", Buffer (0x08) { "display" },\n
"@1,name", Buffer (0x0F) { "NVDA,Display-B" },\n
"NVCAP", Buffer (0x18)\n
{\n
/* 0000 */ 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, \n
/* 0008 */ 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, \n
/* 0010 */ 0x00, 0x00, 0x00, 0x00\n
}, \n
"VRAM,totalsize", Buffer (0x04) { 0x00, 0x00, 0x00, 0x40 },\n
"device_type", Buffer (0x0C) { "NVDA,Parent" },\n
"model", Buffer (0x17) { "NVIDIA GeForce GT 520M" },\n
"hda-gfx", Buffer (0x0A) { "onboard-2" },\n
"rom-revision", Buffer (0x0F) { "75.19.11.00.14" },\n
})\n
}\n
就报这些错,该在哪里加入声明
|