Version 436.15 WHQL Highlights
This section provides highlights of version 436.15 WHQL of the NVIDIA Release 435
Driver for Windows 7, Windows 8, Windows 8.1, and Windows 101.
What’s New in Version 436.15 WHQL
What’s New in Release 435
Limitations in This Release
Advanced Driver Information
1. Includes support for Windows 10 May 2019 Update (Version 1903) (19H1)
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Chapter 2 : RELEASE 435 DRIVER CHANGES
Existing Support
This release supports the following APIs:
Open Computing Language (OpenCLTM software) 1.2 for NVIDIA® KeplerTM and later
GPUs
OpenGL® 4.6
Vulkan® 1.1
DirectX 11
DirectX 12 (Windows 10)
What’s New in Version 436.15 WHQL
Game Ready Drivers provide the best possible gaming experience for all major new
releases, including Virtual Reality games. Prior to a new title launching, our driver team
is working up until the last minute to ensure every performance tweak and bug fix is
included for the best gameplay on day-1.
Game Ready
Provides increased performance and the optimal gaming experience for Control.
Software Module Versions
• nView - 149.77
• HD Audio Driver - 1.3.38.21
• NVIDIA PhysX System Software - 9.19.0218
• GeForce Experience - 3.19.0.107
• CUDA - 10.1
• Standard NVIDIA Control Panel - 8.1.940.0
• DCH NVIDIA Control Panel - 8.1.955.0
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Chapter 2 : RELEASE 435 DRIVER CHANGES
New Features and Other Changes
Added driver support for Video Codec SDK 9.1
• Added a new NVENCODE API to more detailed error reporting.
• Added support for CUStream in NVENCODE API to facilitate parallel execution of
pre-/post-processing of video on CUDA and encoder tasks.
• Implemented bug-fixes and API enhancement to support H.264 MVC encoding.
Please visit https://developer.nvidia.com/nvidia-video-codec-sdk for more
information about the SDK.
Added driver support for Optical Flow SDK 1.1
• Added new algorithms to improve the quality of flow vectors for “SLOW” preset,
especially for flat regions.
• Added a new API to retrieve the highest Optical Flow SDK version supported by
the underlying driver.
Please visit https://developer.nvidia.com/opticalflow-sdk[/url] for more information about
the SDK.
See also
• “Changes and Fixed Issues in Version 436.15” on page 13
• “What’s New in Release 435” on page 5.
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版本436.15 WHQL亮点
本节提供了NVIDIA Release 435版本436.15 WHQL的重点
适用于Windows 7,Windows 8,Windows 8.1和Windows 101的驱动程序。
版本436.15 WHQL中的新功能
版本435中的新功能
本发行版中的限制
高级驾驶员信息
1.包括对Windows 2010年5月更新(版本1903)(19H1)的支持
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第2章:发布驱动程序435更改
现有支持
此版本支持以下API:
用于NVIDIA®KeplerTM及更高版本的开放式计算语言(OpenCLTM软件)1.2
图形处理器
OpenGL®4.6
Vulkan®1.1
DirectX11
DirectX12(Windows 10)
版本436.15 WHQL中的新功能
Game Ready Drivers为所有主要新游戏提供最佳游戏体验
发布,包括虚拟现实游戏。在新标题发布之前,我们的驱动团队
正在努力,直到最后一分钟,以确保每个性能调整和错误修复
包括在第1天的最佳游戏。
游戏就绪
为Control提供更高的性能和最佳游戏体验。
软件模块版本
•nView - 149.77
•HD Audio Driver - 1.3.38.21
•NVIDIA PhysX系统软件 - 9.19.0218
•GeForce Experience - 3.19.0.107
•CUDA - 10.1
•标准NVIDIA控制面板 - 8.1.940.0
•DCH NVIDIA控制面板 - 8.1.955.0
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第2章:发布驱动程序435更改
新功能和其他变化
为Video Codec SDK 9.1添加了驱动程序支持
•添加了新的NVENCODE API以进行更详细的错误报告。
•在NVENCODE API中添加了对CUStream的支持,以便于并行执行
在CUDA和编码器任务上预处理/后处理视频。
•实施错误修复和API增强以支持H.264 MVC编码。
请访问https://developer.nvidia.com/nvidia-video-codec-sdk了解更多信息
有关SDK的信息。
为Optical Flow SDK 1.1添加了驱动程序支持
•添加了新算法以提高“SLOW”预设的流向量质量,
特别适合平坦地区。
•添加了一个新API以检索支持的最高Optical Flow SDK版本
潜在的驱动程序。
有关的更多信息,请访问[url]https://developer.nvidia.com/opticalflow-sdk
SDK。
另见
•第13页的“版本436.15中的更改和已修复问题”
•第5页的“版本435中的新功能”。